ABOUT ME
Hey, Hi, Hello!
I'm a Generalist Programmer with a focus on Unity Development. I also have interest and work as a Game Designer & Project Manager/Producer for my personal game projects.I hold a Game Design & Development degree and have 2 years of professional experience as a Unity Developer across two companies, and have been developing in Unity for 3+ years.Outside of game development I have a big interest in python scripting, discord bot development, DevOps, and reverse engineering.> Fun Fact: Even though I spend most of my time indoor due to working on my computer, I love mountain biking and camping - and hope to one day have my cabin in a mountain area.👋 Reach out to me on LinkedIn, and check out my games on Itch.io!
Projects
Moaki
Moaki is an indie project I am developing. My main roles are lead system and gameplay programmer, and I have been setting up our project management workflows using agile methodologies on Jira.This game has thought me a lot about the creation process and pitfalls one can encounter during the development of a commercial game, and the importance of project architecture for bigger games, as well as the challenges of gameplay programming for non-traditional movements.You can test our early technical demo that we had the opportunity of showcasing in Tokyo Game Show 2024 in Itch.io.

Moaki is being developed in Unity.
Memoralia
Memoralia is a Game Jam project for the Latin American Games Showcase Jam 2025. I was the lead programmer, and directed the game's story.This game was a call to the PS1 horror game era, inspired by games like Resident Evil, Silent Hill, and also Crow Country, and it thought me a lot about controls game feel and some visual technique to achieve retro looks.The game achieved a 15th place in the rankings.My team and I also plan to polish the game further. As of right now, you can test the Game Jam's build in Itch.io.

Memoralia was developed in 1 week in unity for Latin American Games Showcase Jam 2025.
Ghost Cleaner
Ghost Cleaner is a Game Jam project for the Game Jam Plus 23/24. I was the lead programmer and Game Designer.This game was a cozy couch game where you run a dry cleaner for ghosts. Inspired by games like overcooked. During this game jam i was acting as a mentor for university students and I worked alongside 1st and 3rd years to helped them gain confidence in participating in game jams and learn more about the process of creating games.You can playtest Ghost Cleaner in Itch.io

Ghost Cleaner was developed in 48 Hours in Unity for Game Jam Plus 23/24.